I'm a technical game designer, engineer, and producer with a love for art and visual design. I graduated in June 2024 with a B.S. in computer science from UCLA, where I was co-president for ACM Game Studio, UCLA's student-run game development club, and a UCLA Game Lab resident.
I'm inspired to make games because of how interactivity enables the creation of experiences exclusive to the medium. I'm specifically interested in making games that are coherent experiences, in which all aspects of the game, from mechanics to visual design to narrative, align towards a common goal.
Projects developed across two quarters organized by ACM Studio, UCLA's student-run game development club.
Games developed from September 2020 through December 2023 during my undergrad at UCLA